Apr 2019 - Jul 2019
Triplet is an interactive animation installation developed for the 100th Anniversary Bauhaus exhibition at the Israel Museum in 2019. It presents a world of tiny creatures moving around, finding stages to perform. If they hear noises, they quickly run and hide.
In addition to smoothing the data, I also used the hysteresis threshold.
The walking system is node-based, where each node holds the data to the following nodes, the walking rotation, and the fastest node to the hiding node.
I used the Open Shortest Path First algorithm (like Dijkstra) to find the fastest node to the hiding node. Each hiding node is at rank 0, activating a ranking function at all the nodes connected to it.